First I modeled and textured my street light.
Once I had this asset in game I added a point light and created a prefab. Because I had the point light located inside of the model. the model wasn't lit, so I made the texture self illuminating.
I then started working on my trigger code.
With this working I began trying to darken my unity scene to make the lamps the only visible light source.
This caused issues with my self-illuminating lamp material solution.
I decided to fix this in code, swapping the lamp to a self illuminating texture when in turns on.
**
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This makes the dark dark and the light light.
Lights, Done!
This caused issues with my self-illuminating lamp material solution.
I decided to fix this in code, swapping the lamp to a self illuminating texture when in turns on.
**
**
This makes the dark dark and the light light.
Lights, Done!
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